Proposed: Evaluate AYON pipeline platform on hosted cloud services
Metadata
- Status: Proposed
- Deciders: V-Sekai
- Tags: V-Sekai
The Backdrop
AYON
AYON is an open-source pipeline platform designed for creative studios, particularly those involved in animation and visual effects (VFX). It provides a robust and scalable solution for managing and executing creative projects. AYON’s source code is publicly accessible, allowing for community-driven development and customization. It is geared towards creative studios, particularly those working in animation and VFX. Evolved from OpenPype, it has been used since 2018 in various production environments. Supported and funded by the creative industry, AYON also offers comprehensive documentation for users, including guides for administrators and developers.
Hosted Cloud Services
Hosted cloud services provide a flexible and scalable infrastructure solution that can be tailored to meet the specific needs of an organization. They offer a range of services including compute power, storage, and networking capabilities, as well as advanced services such as machine learning and data analytics. These services are typically provided on a pay-as-you-go basis, making them a cost-effective option for many organizations.
The Challenge
Evaluate AYON on hosted cloud services for a game development studio.
The Strategy
Deploy AYON using a single Docker image with hosted cloud services for Redis and PostgreSQL.
Deployment Plan for AYON
Run a release of https://github.com/ynput/OpenPype/releases on Windows 11 desktop.
Questions
- Why does OpenPype use mongodb?
Configure AYON for a Game Development Studio
Next, we will configure AYON according to the needs of a typical game development studio. This includes setting up workflows for creating assets and assemblages in Blender, and importing them into the Godot Engine.
- Set the fps to 30.
- Set the resolution to 3840 × 2160
Integrate Google Drive with the AYON homesite
In this step, we will integrate Google Drive with the AYON homesite. This will allow us to store all our files and data directly into Google Drive from the AYON homesite.
Run Tests
We will then run a series of tests to assess the performance, reliability, and usability of AYON on hosted cloud services. These tests will simulate tasks a 3D game studio would typically perform, such as creating and modifying assets in Blender, and importing these assets into the Godot Engine.
Document Findings and Provide Recommendations
Finally, we will document our findings from the tests and provide recommendations based on the evaluation results. This will help us understand how well AYON performs on hosted cloud services, and whether it is a suitable solution for game development studios using the Godot Engine.
The Upside
Implementing AYON on hosted cloud services could potentially streamline the workflow of game development studios, making project management more efficient and effective.
The Downside
There may be compatibility issues between AYON and hosted cloud services that could affect performance or functionality. Additionally, there may be a learning curve for teams unfamiliar with AYON.
The Road Not Taken
Alternative solutions such as proprietary pipeline platforms were considered. However, the open-source nature of AYON provides more flexibility and customization options.
The Infrequent Use Case
In cases where the studio is working on multiple platforms or using a variety of software, additional configuration and testing may be required to ensure AYON works seamlessly across all environments.
In Core and Done by Us?
This evaluation aligns with our core competencies in evaluating and implementing technology solutions. As such, it should be executed by our team.
Further Reading
- V-Sekai · GitHub - Official GitHub account for the V-Sekai development community focusing on social VR functionality for the Godot Engine
- V-Sekai/v-sekai-game - GitHub page for the V-Sekai open-source project bringing social VR/VRSNS/metaverse components to the Godot Engine
- AYON Docker
- ayon-2023-8-production-beta
This article was assisted by AI assistant Aria.