Superseded: V-Sekai Roadmap and Goals 2023-06-02

Metadata

  • Status: superseded by 20230608-v-sekai-roadmap.md
  • Deciders: V-Sekai, fire, lyuma
  • Tags: V-Sekai,gpt4 summary

Context and Problem Statement

What is the V-Sekai Roadmap and Goals?

Describe the proposed option and how it helps to overcome the problem or limitation

The roadmap presented here is short-term.

Describe how your proposal will work with code, pseudo-code, mock-ups, or diagrams

graph LR
  subgraph Short Term
    A[June 02th, 2023] --> E[VRM 1 import and export]
    E --> F[VRM 1 and OMI_personality]
    F --> G[Nightclub aquarium booth 4mx4mx5m]
    G --> H[Add jitter buffer to godot_speech]
    H --> I[Assist with onevoip]
    I --> K[What is stretchsense?]
    K --> L[How can we get more artwork?]
    L --> M[Collective work and other matters?]
  end

Positive Consequences

We can create V-Sekai easier.

Negative Consequences

Overhead might be hard.

Option graveyard

We can avoid planning.

If this enhancement will be used infrequently, can it be worked around with a few lines of script?

No. This is a process.

Is there a reason why this should be core and done by us?

This is a core process for V-Sekai.

References