Superseded: V-Sekai Roadmap and Goals 2023-06-02
Metadata
- Status: superseded by
20230608-v-sekai-roadmap.md
- Deciders: V-Sekai, fire, lyuma
- Tags: V-Sekai,gpt4 summary
Context and Problem Statement
What is the V-Sekai Roadmap and Goals?
Describe the proposed option and how it helps to overcome the problem or limitation
The roadmap presented here is short-term.
Describe how your proposal will work with code, pseudo-code, mock-ups, or diagrams
graph LR
subgraph Short Term
A[June 02th, 2023] --> E[VRM 1 import and export]
E --> F[VRM 1 and OMI_personality]
F --> G[Nightclub aquarium booth 4mx4mx5m]
G --> H[Add jitter buffer to godot_speech]
H --> I[Assist with onevoip]
I --> K[What is stretchsense?]
K --> L[How can we get more artwork?]
L --> M[Collective work and other matters?]
end
Positive Consequences
We can create V-Sekai easier.
Negative Consequences
Overhead might be hard.
Option graveyard
We can avoid planning.
If this enhancement will be used infrequently, can it be worked around with a few lines of script?
No. This is a process.
Is there a reason why this should be core and done by us?
This is a core process for V-Sekai.