Proposed: Propose a solution to improve V-Sekai contributors’ design skills for navigating 3D environments
Metadata
- Status: proposed
- Deciders: V-Sekai
- Tags: V-Sekai, GPT-4
Problem Statement
V-Sekai contributors lack the knowledge to create decent designs for navigating complex 3D environments with obstacles and walls, limiting user experience and potential applications.
Proposed Solution
Develop a comprehensive training program for V-Sekai contributors that focuses on designing effective navigation systems for complex 3D environments.
Implementation
- Identify key concepts and best practices for designing navigation systems in 3D environments.
- Create a curriculum that covers these concepts and best practices, including hands-on exercises and real-world examples.
- Organize workshops or webinars led by experienced professionals in the field of 3D environment design.
- Provide access to resources such as articles, tutorials, and online courses for self-paced learning.
- Encourage collaboration and peer review among contributors to share knowledge and improve designs.
- Evaluate contributors’ progress and provide feedback to ensure continuous improvement.
Positive Consequences
- Improved design skills among V-Sekai contributors.
- Enhanced user experience and potential applications.
- Increased collaboration and knowledge sharing within the community.
Negative Consequences
- Additional time and resources required for training and development.
- Potential delays in project timelines due to training commitments.
Option graveyard
- Hiring external designers with expertise in 3D environment navigation.
- Ignoring the issue and continuing with suboptimal designs.
Enhancement Workaround
No simple workaround; a comprehensive training program is necessary to improve contributors’ design skills for navigating 3D environments.
Core Reasoning
Investing in the development of V-Sekai contributors’ design skills is essential for enhancing user experience and expanding the potential applications of the platform.