Proposed: Profile using perf
Describe the status of the issue.
List the deciders of the issue.
V-Sekai,fire,
Context and Problem Statement
Want a workflow to profile Godot Groups.
Describe the proposed option and how it helps to overcome the problem or limitation
Use perf and hotspot.
Describe how your proposal will work, with code, pseudo-code, mock-ups, or diagrams
sudo apt-get install linux-tools-common linux-tools-generic linux-tools-`uname -r`
perf record -o perf.data --call-graph dwarf --aio --sample-cpu ./godot/bin/godot.linuxbsd.opt.tools.64.llvm --path groups hotspot perf.data
Positive Consequences
Can better find hotspots.
Negative Consequences
Currently Linux only.
Option graveyard
- Superluminal is Windows only.
If this enhancement will not be used often, can it be worked around with a few lines of script?
Not Godot Engine code.
Is there a reason why this should be core and done by us?
We need to be aware of performance.
References
License of the contribution
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