Draft: To provide an asset library prototype use baserow
Describe the status of the issue.
draft
List the deciders of the issue.
V-Sekai,fire,
Context and Problem Statement
Want to prototype a game asset library system.
Describe the proposed option and how it helps to overcome the problem or limitation
Need a sandbox to prototype asset library.
Describe how your proposal will work, with code, pseudo-code, mock-ups, or diagrams
- install truenas on two redundant data drives and on a os drive
- install baserow.io as a docker compose
- add vrm three.js viewer to baserow for .gltf and .vrm
Positive Consequences
Able to lean prototype asset libraries.
Negative Consequences
No response
Option graveyard
No response
If this enhancement will not be used often, can it be worked around with a few lines of script?
Not a few lines of script.
Is there a reason why this should be core and done by us?
Wanted to lean prototype.
References
License of the contribution
Copyright (c) 2022 V-Sekai contributors. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.