V-Sekai Deck Log - 2025-06-02 (Monday)
1. Project Status - Team Activity:
- Location: Vancouver Region (YVR)
- Environmental Conditions:
- 17°C
- Precipitation: 0%
- Humidity: 64%
- Wind: 2 km/h
- Monday 11:00 a.m. Partly cloudy
- Active Contributors: dragonhunt02, Silver, iFire
- Activities:
- Discussion about uploading a prop (beachball.tscn) to staging/default server:
- dragonhunt02 requested upload of
vsk_default/scenes/prefabs/beachball.tscn
. - iFire inquired about whitelisting and upload process.
- dragonhunt02 provided
curl
commands for login and file upload, mentioning editor doesn’t support prop upload yet. - iFire mentioned username/token authentication and current work on a mesh capsule fitter.
- dragonhunt02 decided to test with a local server and is reviewing V-Sekai game addons.
- dragonhunt02 requested upload of
- Discussion about Godot Whisper addon (CaptureStreamToText node):
- Silver (30/05/2025) reported an issue with stopping/resetting transcription and later an “audio_ctx is larger than the maximum allowed” error.
- iFire (30/05/2025) suggested restarting the node as a workaround for the reset issue.
- Silver (Yesterday) found a workaround for resetting by wiping the text label and variable. For the audio_ctx error, they hardcoded the value to 1500.
- iFire (Yesterday) expressed interest in switching to ONNX for Whisper to potentially improve stability and add features like a denoiser, referencing Godot-ONNX-AI-Models-Loaders and Audio-Denoiser-ONNX.
- 23:45:17Z fire: Pushed updates to mesh manipulation tools
- 22:18:33Z dragonhunt02: Testing prop upload system with staging server
- 21:05:44Z Silver: Investigating Whisper transcription performance improvements
- 20:33:21Z fire: Working on ONNX integration for better audio processing
- 19:47:55Z dragonhunt02: Reviewing V-Sekai game addon architecture
- Discussion about uploading a prop (beachball.tscn) to staging/default server: