V-Sekai Changelog - December 2024

  • Experimental (🧪): This stage is for features still being tested and may not be stable.
  • Feature complete (🎯): This stage is for features with all planned functionality implemented.
  • Beta (🚧): This stage is for essentially complete features that may still have bugs.
  • General release (🚀): This stage is for features that have been thoroughly tested and are now released.

[Released]

[Unreleased]

Added

  • tech tree updated (sphere grid)
  • on December 18th call, December:
    • attendance: @Transplanar-Ecological-Society, @fire, @humbletime, @lyuma
    • need to retest editor upload
    • make a tutorial for avatar uploads
    • make a tutorial for world uploads
    • nametag game meeting functionality
      • getting audio working for first in engine town hall meeting 2025
  • December 17: fire: Working on improved mesh validation and error handling
  • December 16: lyuma: Updated VRM spring bone physics calculations
  • December 15: fire: Testing new CSG operations with Manifold integration
  • December 14: lyuma: Debugging skeleton retargeting edge cases
  • December 13: fire: Merged updates to the audio processing pipeline

Fixed

Deprecated

  • GoCD broke in November 2024 and replaced with GitHub Actions

Removed

  • Not applicable for this month.

Security

  • Modified the security access for loading worlds and avatars

[Previous Releases]

  • Not applicable for this month.

Ask yourself why the fuck aren’t we released yet?

  • Not applicable for this month.

Semantic Versioning

This project does not adhere to Semantic Versioning.