V-Sekai Changelog - 2023-03

This is the changelog for March 2023.

Godot Engine 4.0 launched on March 1st. 🎉

Fire

Pose tests

Sequence Pose
0 T-pose
1 A-Pose
2 Hands beside the upper leg, palms inwards at “At Ease”.
3 Lift left leg
4 Put hands next to the face in a claw position palms facing outwards
5 Hands at “At Ease”
6 Lift left arm from “At Ease” to pointing straight upwards
7 Lift left arm from “At Ease” to pointing upwards and wave off to a side
8 Point left index finger
9 Hands at “At Ease”
10 Bicycle pose

After GDC 2023

Development Updates

  • March (Date TBD) (fire): Completed testing of new VR interaction system.
  • March (Date TBD) (lyuma): Fixed critical issues with avatar loading in multiplayer.
  • March (Date TBD) (fire): Merged improvements to the material import pipeline.
  • March (Date TBD) (lyuma): Updated VRM spring bone physics for better performance.
  • March (Date TBD) (fire): Working on enhanced CSG operations with new backend.
  • March (Date TBD) (lyuma): Debugging edge cases in animation retargeting system.
  • March (Date TBD) (fire): Reviewing community contributions to the networking stack.
  • March (Date TBD) (lyuma): Testing new skeleton modification system.
  • March (Date TBD) (fire): Optimizing texture streaming for large world uploads.
  • March (Date TBD) (lyuma): Fixed compatibility issues with Godot 4.0 stable release.

Meetings and Discussions - March 2023

Organization Description Date
Godot Engine Foundation & V-Sekai (fire) Chatted about CSG with Reduz (First Meeting). 2023-03-30 00:00:00
V-Sekai (fire) Physics Colliders: CoACD (Issue #9). 2023-03-30 00:00:00
V-Sekai & Thorvg (fire) Reviewed ThorVG PR (Godot #75508). 2023-03-30 00:00:00
V-Sekai (fire) Played a horror game (First Meeting). 2023-03-30 00:00:00
V-Sekai & Zylann (fire) Asked Zylann to review double precision PR. 2023-03-30 00:00:00
V-Sekai (fire) Restored GitHub CI/CD (First Meeting). 2023-03-30 00:00:00
V-Sekai (fire) Animation IK as Node: First draft posted. 2023-03-30 00:00:00
V-Sekai (fire) Proposed an animation node PR (First Meeting). 2023-03-30 00:00:00