V-Sekai Changelog - 2023-02
This is the changelog for February 2023.
The sdk has the entire v-sekai-game project, all the builds and git .
The game builds can be smaller but they currently have the shared_library, the executable and the gdextension interface files. It also can launch v-sekai with openxr.
The builds are ranging to 10 minutes for a partially cached build on average. Engine builds take longer.
https://nightly.link/V-Sekai/v-sekai-game/workflows/vsk_linux_builds/main
People
- Someone wanted me to help out on voip so I assisted
- A v-tuber, expiredpopsicle, is using godot-vrm! and contributed.
- Faolan is a Godot contributor. Fire gifted libgodot code to him and now he’s able to run his vr platform on the Meta Quest with dotnet.
Fire
I reduced iteration times on the V-Sekai cicd from 1.5 hours to 2-10 minutes.
I also stopped merging incomplete work. Every merge commit should stand on its own.