V-Sekai Changelog - 2022-12
This is the changelog for December 2022.
2022-12-05
- Restored AEC3 to speech for echo cancellation.
2022-12-06
- (chibifire) Reorganized V-Sekai game issues and proposal repository: bugs to
V-Sekai/v-sekai-game
, enhancements toV-Sekai/V-Sekai.github.io
. - (lyuma) Godot Speech now includes echo cancellation using WebRTC AEC3 (thanks to @iFire).
2022-12-12
- (MMMaellon) Updated V-Sekai game FOV to 70.
- (Lyuma, Saracen, fire, Tokage) Animation meeting discussing open issues, extending/overriding AnimationNode classes. Agreed to punt SkeletonModificationStack3D to 4.1 and remove from 4.0 due to bugginess.
2022-12-14
- 02:42 AM (lyuma): Implemented oblique clipping plane for screenspace mirrors.
- 04:12 AM (lyuma): Shared engine patch for projection override (V-Sekai/godot/tree/override_projection) and VR Demo branch for screenspace mirror (V-Sekai/avatar_vr_demo/tree/screenspace_mirror).
2022-12-16
- 08:04 AM (chibifire): Updated staging V-Sekai engine build with mirror and projection override patches; awaiting multiplayer test.
- 08:26 AM (chibifire): Wrote proposal for resource migration scheme (Godot Proposals #5945).
- 09:05 AM (chibifire): Switched staging V-Sekai engine build to
groups-4.x
branch and updated some game code. - 11:34 AM (chibifire): Added the CC0 hut (without mirrors) to a map/project.
2022-12-17
- 08:06 AM (chibifire): Fixed hand T-pose: open palm now faces the ground.
- 08:06 AM (chibifire): Confirmed posing system is working (video shared, pre-palm fix).
2022-12-18
- 12:29 PM (chibifire): Lasso interaction implemented: can pull and hold physics objects (e.g., basketball).
2022-12-20
- 01:34 PM (chibifire): Lasso interaction now initiated by OpenXR trigger action.
- 01:35 PM (chibifire): Fixed issue with duplicate lassos caused by duplicate main menus.
- 05:40 PM (lyuma): Shared Godot Engine article on the status of the OpenGL renderer (Link).
- 06:09 PM (chibifire): Shared demo videos from Monday (2022-12-19) showcasing recent progress; control sensitivity improved later.
2022-12-27
- 06:43 AM (chibifire): Created and shared videos for Many Bone IK development over the holidays (V-Sekai/many_bone_ik).