V-Sekai Changelog - 2022-05
2022-05-29
https://github.com/V-Sekai/godot-seurat is dependent on being able to fetch 16 bit float buffers https://github.com/godotengine/godot/issues/54122#issuecomment-1140414946.
2022-05-29
- Investigated technical art via breaking apart the cafe
- Investigated DagAmendment for brush based refinement of csg shapes.
2022-05-26
- Characters now load but the pose is incorrect.
- Maps load from a new sdk uploader.
- The content picker is bad and ugly but usable to pick maps to host and choose avatars.
- The server sees all clients but the clients only see the server and not each other.
- The vr pose is incorrect but you can see the error so it hasn’t catastrophically exploded.
2022-05-07
Completed a first stage EWBIK inverse kinematics solver to the stage one which solves but doesn’t have constraints.