Name
Sep 2024
Oct 2024
Nov 2024
Dec 2024
Jan 2025
Feb 2025
Mar 2025
09
16
23
30
07
14
21
28
04
11
18
25
02
09
16
23
30
06
13
20
27
03
10
17
24
03

Start: 2024-09-16 End: 2024-09-20


Resources:

Software Developer (developer)


Precursors:


Followers:

Engine Changes for Smooth Framerates During Content Loading (engine_optimization) ]->[ 2024-09-20

Start: 2024-09-20 End: 2024-10-01


Resources:

Software Developer (developer)


Precursors:

Implement Crash Reporting System and Performance Metrics (crash_reporting_system) ]->[ 2024-09-20


Followers:

Networking Interpolation to Eliminate Stuttering (network_interpolation) ]->[ 2024-10-01

Start: 2024-09-15 End: 2024-10-09


Resources:


Precursors:


Followers:

Start: 2024-10-01 End: 2024-10-11


Resources:

Software Developer (developer)


Precursors:

Engine Changes for Smooth Framerates During Content Loading (engine_optimization) ]->[ 2024-10-01


Followers:

Pre-load Content to Avoid Stutters (preload_content) ]->[ 2024-10-11

Start: 2024-09-15 End: 2024-10-14


Resources:


Precursors:


Followers:

Start: 2024-10-11 End: 2024-10-21


Resources:

Software Developer (developer)


Precursors:

Networking Interpolation to Eliminate Stuttering (network_interpolation) ]->[ 2024-10-11


Followers:

Begin Work on Hardcoded Avatars (hardcoded_avatars) ]->[ 2024-10-21

Start: 2024-10-21 End: 2024-10-29


Resources:

Software Developer (developer)


Precursors:

Pre-load Content to Avoid Stutters (preload_content) ]->[ 2024-10-21


Followers:

Recruit Artist for Default Home Map (recruit_artist) ]->[ 2024-10-30

Start: 2024-10-30 End: 2024-11-04


Resources:

Software Developer (developer)


Precursors:

Begin Work on Hardcoded Avatars (hardcoded_avatars) ]->[ 2024-10-29


Followers:

Fix Physics Errors Such as Sliding Down Ramps (physics_fixes) ]->[ 2024-11-04

Start: 2024-11-04 End: 2024-11-08


Resources:

Software Developer (developer)


Precursors:

Recruit Artist for Default Home Map (recruit_artist) ]->[ 2024-11-04


Followers:

Test Performance on Regular VR Hardware and Optimization (performance_testing) ]->[ 2024-12-26

Start: 2024-11-08 End: 2024-11-22


Resources:

Software Developer (developer)


Precursors:


Followers:

Start: 2024-11-22 End: 2024-12-06


Resources:

Software Developer (developer)


Precursors:


Followers:

Start: 2024-12-06 End: 2024-12-13


Resources:

Software Developer (developer)


Precursors:


Followers:

Monitor and Fix Performance Metrics (performance_monitoring) ]->[ 2025-02-07

Start: 2024-12-13 End: 2024-12-26


Resources:

Software Developer (developer)


Precursors:


Followers:

Start: 2024-12-26 End: 2025-01-02


Resources:

Software Developer (developer)


Precursors:

Fix Physics Errors Such as Sliding Down Ramps (physics_fixes) ]->[ 2024-11-08


Followers:

Implement Account System, TOS, Privacy Policy (account_system) ]->[ 2025-02-13

Start: 2025-01-02 End: 2025-01-13


Resources:

Software Developer (developer)


Precursors:


Followers:

Start: 2025-01-13 End: 2025-01-23


Resources:

Software Developer (developer)


Precursors:


Followers:

Start: 2025-01-23 End: 2025-01-31


Resources:

Software Developer (developer)


Precursors:


Followers:

Start: 2025-01-31 End: 2025-02-06


Resources:

Software Developer (developer)


Precursors:


Followers:

Start: 2025-02-07 End: 2025-02-13


Resources:

Software Developer (developer)


Precursors:

Stress Test (stress_testing) ]->[ 2024-12-13


Followers:

Start: 2025-02-13 End: 2025-02-18


Resources:

Software Developer (developer)


Precursors:

Test Performance on Regular VR Hardware and Optimization (performance_testing) ]->[ 2025-01-02


Followers:

Start: 2025-02-18 End: 2025-02-20


Resources:

Software Developer (developer)


Precursors:


Followers:

Start: 2025-02-20 End: 2025-02-25


Resources:

Software Developer (developer)


Precursors:


Followers:

Icon Implement Crash Reporting System and Performance Metrics
ID: crash_reporting_system
Icon Engine Changes for Smooth Framerates During Content Loading
ID: engine_optimization
Icon Debug game networking with properties and events
ID: prototype_vsekai_networking
Icon Networking Interpolation to Eliminate Stuttering
ID: network_interpolation
Icon Godot Conference & Sprint 2024. Present at Godot Conference Berlin, Germany
ID: godot_conference_2024
Icon Pre-load Content to Avoid Stutters
ID: preload_content
Icon Begin Work on Hardcoded Avatars
ID: hardcoded_avatars
Icon Recruit Artist for Default Home Map
ID: recruit_artist
Icon Fix Physics Errors Such as Sliding Down Ramps
ID: physics_fixes
Icon Update the ik with humanoid muscle
ID: muscle_humanoid_ik
Icon Update the avatar demo with 160 concurrent
ID: avatar_demo
Icon Stress Test
ID: stress_testing
Icon Prototype V-Sekai Bricks with 8192 blocks
ID: vsekai_bricks
Icon Test Performance on Regular VR Hardware and Optimization
ID: performance_testing
Icon VOIP Implementation: Basic Lipsync and Spatialization
ID: voip_implementation
Icon Integrate Motion Matching Techniques
ID: motion_matching_integration
Icon Improve Inverse Kinematics and Add Non-VR Support
ID: ik_improvement
Icon Integration of Video Playback & Streaming
ID: video_playback_integration
Icon Monitor and Fix Performance Metrics
ID: performance_monitoring
Icon Implement Account System, TOS, Privacy Policy
ID: account_system
Icon Create Animation Pack for Motion Matching
ID: animation_pack_creation
Icon Allow Closed Registration of Users
ID: closed_registration
Container Task
Normal Task
Milestone
Off-duty period